From d699e357dbb0480b0233565be6b750be1841bde5 Mon Sep 17 00:00:00 2001 From: jackfiled Date: Tue, 21 Feb 2023 21:40:12 +0800 Subject: [PATCH] =?UTF-8?q?add:=20=E6=B7=BB=E5=8A=A0=E7=90=83=E6=A8=A1?= =?UTF-8?q?=E5=9E=8B=E7=A4=BA=E6=84=8F=E5=9B=BE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/MainBehaviour.cs | 66 ++++++ Assets/MainBehaviour.cs.meta | 11 + Assets/Models/PoseTransform.cs | 4 +- Assets/Scenes/BallScene.unity | 361 +++++++++++++++++++++++++++++ Assets/Scenes/BallScene.unity.meta | 7 + 5 files changed, 448 insertions(+), 1 deletion(-) create mode 100644 Assets/MainBehaviour.cs create mode 100644 Assets/MainBehaviour.cs.meta create mode 100644 Assets/Scenes/BallScene.unity create mode 100644 Assets/Scenes/BallScene.unity.meta diff --git a/Assets/MainBehaviour.cs b/Assets/MainBehaviour.cs new file mode 100644 index 0000000..2e7ebf4 --- /dev/null +++ b/Assets/MainBehaviour.cs @@ -0,0 +1,66 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using Models; +using Unity.VisualScripting; +using UnityEngine; + +public class MainBehaviour : MonoBehaviour +{ + private readonly List _nodes = new List(); + private readonly List _poseTransforms = new List(); + private readonly UdpListener _listener = new UdpListener(); + + // Start is called before the first frame update + private void Start() + { + CreateNodes(); + + _listener.AddHandler(OnReceive); + _listener.Connect(5000); + } + + // Update is called once per frame + private void Update() + { + foreach (var poseTransform in _poseTransforms) + { + var index = (int)poseTransform.MediaPipeName; + _nodes[index].transform.position = _poseTransforms[index].MediaPipePos * 5; + } + } + + private void OnDisable() + { + _listener.DisConnect(); + } + + private void CreateNodes() + { + for (var i = 0; i < 33; i++) + { + var ball = GameObject.CreatePrimitive(PrimitiveType.Sphere); + + ball.transform.localScale = new Vector3(0.3f, 0.3f, 0.3f); + + _nodes.Add(ball); + + var poseTransform = new PoseTransform((PoseLandmarkType)i); + + _poseTransforms.Add(poseTransform); + } + } + + private void OnReceive(List landmarks) + { + foreach (var landmark in landmarks) + { + var poseTransform = new PoseTransform(landmark.Type) + { + MediaPipePos = new Vector3(landmark.X, -landmark.Y, landmark.Z) + }; + + _poseTransforms[(int)landmark.Type] = poseTransform; + } + } +} diff --git a/Assets/MainBehaviour.cs.meta b/Assets/MainBehaviour.cs.meta new file mode 100644 index 0000000..e8b942d --- /dev/null +++ b/Assets/MainBehaviour.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 574a3724e040787f7afd9341fba89cf2 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Models/PoseTransform.cs b/Assets/Models/PoseTransform.cs index d20e446..f62c320 100644 --- a/Assets/Models/PoseTransform.cs +++ b/Assets/Models/PoseTransform.cs @@ -56,7 +56,9 @@ PoseLandmarkType type /// public void CalculateCurrentQuaternion(PoseLandmark landmark) { - 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