23 lines
530 B
C#
23 lines
530 B
C#
using Models;
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using UnityEngine;
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namespace Utils
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{
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/// <summary>
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/// 坐标处理接口
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/// </summary>
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public interface IPoseTransformHandler
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{
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/// <summary>
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/// 传入新收到的坐标点
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/// </summary>
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/// <param name="landmark"></param>
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public void ReceivePoseLandmark(PoseLandmark landmark);
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/// <summary>
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/// 获得处理之后的坐标点
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/// </summary>
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/// <returns></returns>
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public Vector3 GetResultPosition();
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}
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} |