MotionCapture/ProjectSettings
2023-02-15 23:24:47 +08:00
..
Packages/com.unity.testtools.codecoverage Init Repo 2023-02-10 10:32:03 +08:00
AudioManager.asset Init Repo 2023-02-10 10:32:03 +08:00
AutoStreamingSettings.asset feature: 添加StormTrigger模型 2023-02-12 16:12:02 +08:00
boot.config Init Repo 2023-02-10 10:32:03 +08:00
ClusterInputManager.asset Init Repo 2023-02-10 10:32:03 +08:00
DynamicsManager.asset Init Repo 2023-02-10 10:32:03 +08:00
EditorBuildSettings.asset Init Repo 2023-02-10 10:32:03 +08:00
EditorSettings.asset Init Repo 2023-02-10 10:32:03 +08:00
GraphicsSettings.asset Init Repo 2023-02-10 10:32:03 +08:00
InputManager.asset Init Repo 2023-02-10 10:32:03 +08:00
MemorySettings.asset Init Repo 2023-02-10 10:32:03 +08:00
NavMeshAreas.asset Init Repo 2023-02-10 10:32:03 +08:00
PackageManagerSettings.asset add ModelControler.cs and change model to humanoid type 2023-02-15 23:24:47 +08:00
Physics2DSettings.asset Init Repo 2023-02-10 10:32:03 +08:00
PresetManager.asset Init Repo 2023-02-10 10:32:03 +08:00
ProjectSettings.asset Init Repo 2023-02-10 10:32:03 +08:00
ProjectVersion.txt add ModelControler.cs and change model to humanoid type 2023-02-15 23:24:47 +08:00
QualitySettings.asset Init Repo 2023-02-10 10:32:03 +08:00
SceneTemplateSettings.json 添加坐标类型枚举和坐标类 2023-02-10 15:28:47 +08:00
TagManager.asset Init Repo 2023-02-10 10:32:03 +08:00
TimeManager.asset Init Repo 2023-02-10 10:32:03 +08:00
UnityConnectSettings.asset Init Repo 2023-02-10 10:32:03 +08:00
VersionControlSettings.asset Init Repo 2023-02-10 10:32:03 +08:00
VFXManager.asset Init Repo 2023-02-10 10:32:03 +08:00
XRSettings.asset Init Repo 2023-02-10 10:32:03 +08:00