20240326 Finished

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jackfiled 2024-03-26 12:33:45 +08:00
parent a19731a7d4
commit e8f14948dd
2 changed files with 84 additions and 1 deletions

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@ -84,4 +84,5 @@ mod p2671_frequency_tracker;
mod p2617_minimum_number_of_visited_cells_in_a_grid;
mod p2549_count_distinct_numbers_on_board;
mod p322_coin_change;
mod p518_coin_change_ii;
mod p518_coin_change_ii;
mod p2642_design_graph_with_shortest_path_calculator;

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@ -0,0 +1,82 @@
/**
* [2642] Design Graph With Shortest Path Calculator
*/
pub struct Solution {}
// submission codes start here
use std::{cmp::Reverse, collections::BinaryHeap};
struct Graph {
graph: Vec<Vec<(usize, i32)>>,
}
/**
* `&self` means the method takes an immutable reference.
* If you need a mutable reference, change it to `&mut self` instead.
*/
impl Graph {
fn new(n: i32, edges: Vec<Vec<i32>>) -> Self {
let n = n as usize;
let mut graph = vec![vec![]; n];
for edge in &edges {
let x = edge[0] as usize;
let y = edge[1] as usize;
graph[x].push((y, edge[2]));
}
Graph { graph }
}
fn add_edge(&mut self, edge: Vec<i32>) {
let x = edge[0] as usize;
let y = edge[1] as usize;
self.graph[x].push((y, edge[2]));
}
fn shortest_path(&self, node1: i32, node2: i32) -> i32 {
let (start, end) = (node1 as usize, node2 as usize);
let mut queue = BinaryHeap::new();
let mut distances = vec![i32::MAX; self.graph.len()];
distances[start] = 0;
queue.push((Reverse(0), start));
while !queue.is_empty() {
let (cost, now) = queue.pop().unwrap();
if now == end {
return cost.0;
}
for &(next, dis) in &self.graph[now] {
if distances[next] > cost.0 + dis {
distances[next] = cost.0 + dis;
queue.push((Reverse(distances[next]), next));
}
}
}
-1
}
}
/**
* Your Graph object will be instantiated and called as such:
* let obj = Graph::new(n, edges);
* obj.add_edge(edge);
* let ret_2: i32 = obj.shortest_path(node1, node2);
*/
// submission codes end
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_2642() {}
}