添加对while-do语句的支持 (#77)

Co-authored-by: jackfiled <xcrenchangjun@outlook.com>
Reviewed-on: PostGuard/Canon#77
Co-authored-by: ichirinko <1621543655@qq.com>
Co-committed-by: ichirinko <1621543655@qq.com>
This commit is contained in:
ichirinko
2024-05-10 13:52:11 +08:00
committed by jackfiled
parent 4a712fc462
commit f993d49856
11 changed files with 867 additions and 704 deletions

View File

@@ -48,6 +48,11 @@ public class Expression : NonTerminatedSyntaxNode
/// </summary>
public bool IsIfCondition { get; set; }
/// <summary>
/// 是否为WHILE语句中的条件语句
/// </summary>
public bool IsWhileCondition { get; set; }
/// <summary>
/// 直接赋值产生式的事件
/// </summary>

View File

@@ -29,6 +29,17 @@ public class ForGeneratorEventArgs : EventArgs
public required Expression End { get; init; }
public required Statement Sentence { get; init; }
public required TerminatedSyntaxNode Do { get; init; }
}
public class WhileGeneratorEventArgs : EventArgs
{
public required Expression Condition { get; init; }
public required Statement Sentence { get; init; }
public required TerminatedSyntaxNode Do { get; init; }
}
public class Statement : NonTerminatedSyntaxNode
@@ -62,6 +73,11 @@ public class Statement : NonTerminatedSyntaxNode
/// </summary>
public event EventHandler<ForGeneratorEventArgs>? OnForGenerator;
/// <summary>
/// 使用While产生式的事件
/// </summary>
public event EventHandler<WhileGeneratorEventArgs>? OnWhileGenerator;
public static Statement Create(List<SyntaxNodeBase> children)
{
return new Statement { Children = children };
@@ -77,6 +93,16 @@ public class Statement : NonTerminatedSyntaxNode
Variable = Children[0].Convert<Variable>(), Expression = Children[2].Convert<Expression>()
});
}
else if (Children.Count == 4)
{
OnWhileGenerator?.Invoke(this,
new WhileGeneratorEventArgs
{
Condition = Children[1].Convert<Expression>(),
Do = Children[2].Convert<TerminatedSyntaxNode>(),
Sentence = Children[3].Convert<Statement>(),
});
}
else if (Children.Count == 5)
{
OnIfGenerator?.Invoke(this,
@@ -95,6 +121,7 @@ public class Statement : NonTerminatedSyntaxNode
Iterator = Children[1].Convert<TerminatedSyntaxNode>().Token.Convert<IdentifierSemanticToken>(),
Begin = Children[3].Convert<Expression>(),
End = Children[5].Convert<Expression>(),
Do = Children[6].Convert<TerminatedSyntaxNode>(),
Sentence = Children[7].Convert<Statement>()
});
}

View File

@@ -7,6 +7,16 @@ public class TerminatedSyntaxNode : SyntaxNodeBase
{
public override bool IsTerminated => true;
/// <summary>
/// 是否为For循环定义中的DO节点
/// </summary>
public bool IsForNode { get; set; }
/// <summary>
/// 是否为While循环定义中的DO节点
/// </summary>
public bool IsWhileNode { get; set; }
public override void PreVisit(SyntaxNodeVisitor visitor)
{
visitor.PreVisit(this);