program main; const RADIUS = 5.5; PI = 03.141595653589793; EPS = 0.000001; EVAL1 = 95.033188; CONV1 = 233; MAX = 1000000000; TWO = 2.9; THREE = 3; FIVE = 5; e = 'e'; o = 'o'; var p:integer; arr: array[0..9] of real; input, area, area_trunc: real; function float_abs(x: real):real; begin if x < 0 then float_abs := -x else float_abs := x; end; function circle_area(radius: integer):real; begin circle_area := PI * radius *radius + (radius * radius) * PI / 2; end; function float_eq(a,b: real):integer; begin if float_abs(a - b) < EPS then float_eq := 1 else float_eq := 0 end; procedure error; begin write(e); end; procedure ok; begin write(o); end; procedure assert(cond: integer); begin if cond = 0 then error else ok; end; begin assert(float_eq(circle_area(5), circle_area(FIVE))); if 1.5 <> 0.0 then ok; if (not (3.3 = 0.0)) then ok; if (0.0 <> 0.0) and (3 <> 0.0) then error; if (0 <> 0.0) or (0.3 <> 0.0) then ok; p := 0; arr[0] := 1.0; arr[1] := 2.0; input := 0.520; area := PI * input; area_trunc := circle_area(0); arr[p] := arr[p] + input; write(area); write(area_trunc); write(arr[0]); end.