364 lines
12 KiB
C#
364 lines
12 KiB
C#
namespace Canon.Core.GrammarParser;
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public class GrammarBuilder
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{
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/// <summary>
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/// 指定文法的生成式
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/// </summary>
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public Dictionary<NonTerminator, List<List<TerminatorBase>>> Generators { get; init; } = [];
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/// <summary>
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/// 文法的起始符
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/// </summary>
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public required NonTerminator Begin { get; init; }
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/// <summary>
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/// 文法中所有非终结符的First集合
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/// </summary>
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public Dictionary<NonTerminator, HashSet<Terminator>> FirstSet { get; } = [];
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public HashSet<LrState> Automation { get; } = [];
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/// <summary>
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/// 向指定非终结符的FirstSet中添加指定符号的FirstSet
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/// </summary>
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/// <param name="target">指定的非终结符</param>
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/// <param name="t">指定的符号</param>
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/// <param name="changed">标记是否改变了FirstSet</param>
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private void AddFirstSetOfTerminatorBase(NonTerminator target, TerminatorBase t, ref bool changed)
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{
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if (t.IsTerminated)
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{
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Terminator terminator = (Terminator)t;
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if (FirstSet.TryGetValue(target, out HashSet<Terminator>? firstSet))
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{
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if (firstSet.Add(terminator))
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{
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changed = true;
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}
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}
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else
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{
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FirstSet.Add(target, [terminator]);
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changed = true;
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}
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}
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else
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{
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NonTerminator nonTerminator = (NonTerminator)t;
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if (!FirstSet.TryGetValue(nonTerminator, out HashSet<Terminator>? firstSet))
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{
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return;
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}
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if (!FirstSet.ContainsKey(target))
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{
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FirstSet.Add(target, []);
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changed = true;
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}
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foreach (Terminator i in firstSet)
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{
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if (i == Terminator.EmptyTerminator)
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{
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continue;
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}
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if (FirstSet[target].Add(i))
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{
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changed = true;
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}
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}
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}
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}
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/// <summary>
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/// 构建文法中所有非终结符的First集合
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/// </summary>
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private void BuildFirstSet()
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{
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bool changed = true;
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while (changed)
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{
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changed = false;
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foreach (KeyValuePair<NonTerminator, List<List<TerminatorBase>>> pair in Generators)
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{
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foreach (List<TerminatorBase> expression in pair.Value)
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{
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TerminatorBase expressionHead = expression.First();
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AddFirstSetOfTerminatorBase(pair.Key, expressionHead, ref changed);
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// 处理空产生式
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for (int i = 0; i < expression.Count; i++)
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{
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if (!expression[i].IsTerminated)
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{
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NonTerminator nonTerminator = (NonTerminator)expression[i];
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// 可以推出空产生式
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// 则将下一个符号的FirstSet加入该符号的集合中
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if (!FirstSet.TryGetValue(nonTerminator, out HashSet<Terminator>? firstSet))
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{
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break;
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}
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if (!firstSet.Contains(Terminator.EmptyTerminator))
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{
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break;
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}
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if (i + 1 < expression.Count)
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{
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// 还有下一个符号
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// 就把下一个符号的FirstSet加入
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AddFirstSetOfTerminatorBase(pair.Key, expression[i + 1], ref changed);
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}
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else
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{
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// 没有下一个符号了
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// 就需要加入空串
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AddFirstSetOfTerminatorBase(pair.Key, Terminator.EmptyTerminator, ref changed);
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}
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}
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else
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{
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break;
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}
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}
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}
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}
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}
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}
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/// <summary>
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/// 计算指定语句的First集合
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/// 需要用到非终结符的First集合
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/// </summary>
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/// <param name="expression">需要计算的语句</param>
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/// <returns>指定语句的First集合</returns>
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private HashSet<Terminator> CalculateFirstSetOfExpression(List<TerminatorBase> expression)
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{
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HashSet<Terminator> result = [];
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TerminatorBase? expressionHead = expression.FirstOrDefault();
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if (expressionHead is null)
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{
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return result;
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}
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if (expressionHead.IsTerminated)
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{
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// 指定表达式开头是终结符
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Terminator terminator = (Terminator)expressionHead;
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result.Add(terminator);
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}
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else
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{
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// 指定表达式开头是非终结符
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// 将该非终结符的FirstSet加入进来
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NonTerminator nonTerminator = (NonTerminator)expressionHead;
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if (!FirstSet.TryGetValue(nonTerminator, out HashSet<Terminator>? firstSet))
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{
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throw new InvalidOperationException($"Failed to get first set for {nonTerminator}");
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}
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foreach (Terminator terminator in firstSet)
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{
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// 如果First中包含空字符串
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// 递归获得该字符之后的表达式的FirstSet
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if (terminator == Terminator.EmptyTerminator)
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{
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result.UnionWith(CalculateFirstSetOfExpression(expression[1..]));
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}
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else
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{
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result.Add(terminator);
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}
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}
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}
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return result;
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}
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/// <summary>
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/// 计算指定表达式的项目集规范族闭包
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/// </summary>
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/// <param name="expression">指定的表达式</param>
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/// <returns>指定表达式的项目集规范族闭包</returns>
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private HashSet<Expression> CalculateClosure(Expression expression)
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{
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HashSet<Expression> closure = [expression];
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bool changed = true;
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while (changed)
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{
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changed = false;
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// 不能在foreach过程中修改集合
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// 因此需要在遍历完成之后添加
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List<Expression> addedExpressions = [];
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foreach (Expression e in closure)
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{
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if (e.Pos >= e.Right.Count)
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{
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// 已经移进到达句型的末尾
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continue;
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}
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TerminatorBase next = e.Right[e.Pos];
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if (next.IsTerminated)
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{
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continue;
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}
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NonTerminator nonTerminator = (NonTerminator)next;
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// 将当前未移进的字符和向前看字符拼接为新的向前看表达式
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List<TerminatorBase> ahead = [];
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for (int i = e.Pos + 1; i < e.Right.Count; i++)
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{
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ahead.Add(e.Right[i]);
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}
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ahead.Add(e.LookAhead);
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HashSet<Terminator> lookAheadSet = CalculateFirstSetOfExpression(ahead);
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foreach (List<TerminatorBase> nextExpression in Generators[nonTerminator])
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{
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foreach (Terminator lookAhead in lookAheadSet)
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{
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// 在新建Expression的时候就不用把空产生式放进右部里面了
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Expression newExpression = new()
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{
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Left = nonTerminator, Right = IsEmptyOnly(nextExpression) ? [] : nextExpression,
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LookAhead = lookAhead, Pos = 0
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};
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if (!closure.Contains(newExpression))
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{
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addedExpressions.Add(newExpression);
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}
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}
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}
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}
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foreach (Expression addedExpression in addedExpressions)
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{
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if (closure.Add(addedExpression))
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{
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changed = true;
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}
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}
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}
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return closure;
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}
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public Grammar Build()
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{
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// 开始之前构建FirstSet
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BuildFirstSet();
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Expression begin = new()
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{
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// 这里就不考虑右部可能为空产生式的情况了
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// 毕竟有拓广文法
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Left = Begin, Right = Generators[Begin].First(), LookAhead = Terminator.EndTerminator, Pos = 0
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};
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LrState beginState = new() { Expressions = CalculateClosure(begin) };
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Automation.Add(beginState);
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bool added = true;
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while (added)
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{
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// 同样不能在foreach期间修改集合
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HashSet<LrState> addedStates = [];
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foreach (LrState state in Automation)
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{
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// 表示使用key进行移进可以生成的新LR(1)句型
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Dictionary<TerminatorBase, List<Expression>> nextExpressions = [];
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foreach (Expression e in state.Expressions)
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{
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if (e.Pos >= e.Right.Count)
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{
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// 已经移进到达末尾
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continue;
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}
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TerminatorBase next = e.Right[e.Pos];
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Expression nextExpression = new()
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{
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Left = e.Left, Right = e.Right, LookAhead = e.LookAhead, Pos = e.Pos + 1
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};
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if (!nextExpressions.TryAdd(next, [nextExpression]))
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{
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nextExpressions[next].Add(nextExpression);
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}
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}
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foreach (KeyValuePair<TerminatorBase,List<Expression>> pair in nextExpressions)
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{
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// 针对每个构建项目集闭包
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HashSet<Expression> closure = [];
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foreach (Expression expression in pair.Value)
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{
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closure.UnionWith(CalculateClosure(expression));
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}
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LrState newState = new() { Expressions = closure };
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if (Automation.TryGetValue(newState, out LrState? oldState))
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{
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// 存在这个项目集闭包
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state.AddTransform(pair.Key, oldState);
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}
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else
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{
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// 不存在这个项目集闭包
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// 但是需要考虑该状态在addedStates集合中的情况
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if (addedStates.TryGetValue(newState, out LrState? addedState))
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{
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state.AddTransform(pair.Key, addedState);
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}
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else
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{
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state.AddTransform(pair.Key, newState);
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addedStates.Add(newState);
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}
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}
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}
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}
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added = addedStates.Count != 0;
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Automation.UnionWith(addedStates);
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}
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return new Grammar { Begin = Begin, BeginState = beginState, Automation = Automation};
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}
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private static bool IsEmptyOnly(List<TerminatorBase> expression)
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{
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if (expression.Count != 1 || !expression[0].IsTerminated)
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{
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return false;
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}
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Terminator terminator = (Terminator)expression[0];
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return terminator == Terminator.EmptyTerminator;
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}
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}
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