dbbab1c761
尽管里面有点粪,但还是生成了漂亮的树,就当给树施肥了 剩下一个小问题:未考虑节点的宽度(因为名称不一样长),但目前未发现对图生成的明显影响 Co-authored-by: jackfiled <xcrenchangjun@outlook.com> Reviewed-on: PostGuard/Canon#33 Co-authored-by: Ichirinko <1621543655@qq.com> Co-committed-by: Ichirinko <1621543655@qq.com>
55 lines
1.4 KiB
C#
55 lines
1.4 KiB
C#
using Canon.Core.SyntaxNodes;
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using Canon.Visualization.Models;
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using SkiaSharp;
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namespace Canon.Visualization.Services;
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public class SyntaxTreePresentationService
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{
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private const float Scale = 150;
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public Stream Present(ProgramStruct root)
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{
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PresentableTreeNode presentableTreeRoot = PresentableTreeNode.Build(root);
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ScaleTree(presentableTreeRoot);
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(float height, float width) = presentableTreeRoot.CalculateImageSize();
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using SKSurface surface = SKSurface.Create(
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new SKImageInfo((int)(width + 2 * Scale), (int)(height * Scale)));
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surface.Canvas.Clear(SKColors.White);
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using Brush brush = new(surface.Canvas);
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DrawNode(presentableTreeRoot, brush);
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using SKImage image = surface.Snapshot();
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SKData data = image.Encode();
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return data.AsStream();
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}
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private void DrawNode(PresentableTreeNode node, Brush brush)
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{
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foreach (PresentableTreeNode child in node.Children)
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{
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brush.DrawLine(node.Position, child.Position);
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DrawNode(child, brush);
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}
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brush.DrawText(node.Position, node.DisplayText);
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}
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private void ScaleTree(PresentableTreeNode node)
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{
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node.X *= Scale;
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node.X += Scale;
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node.Y *= Scale;
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node.Y += Scale;
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foreach (PresentableTreeNode child in node.Children)
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{
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ScaleTree(child);
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}
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}
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}
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