Katheryne/Frontend/Pages/Index.razor

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@page "/"
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@using Frontend.Models
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<Layout>
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<Sider Width="200" Theme="SiderTheme.Light">
<div class="chat-control-zone">
<div>
<Button Type="@ButtonType.Primary" Size="large" @onclick="@CreateChatClicked">
新建对话
</Button>
<div class="chat-list">
<AntList TItem="@Chat" DataSource="@_chatDictionary.Values"
Split="@false">
<ListItem OnClick="@(() => ChangeChatClicked(context.Guid))">
<ListItemMeta>
<TitleTemplate>
@if (@context.Selected)
{
<div class="selected-chat-name">
<p style="margin: 5px">@context.Title</p>
</div>
}
else
{
<div class="chat-name">
<p style="margin: 5px">@context.Title</p>
</div>
}
</TitleTemplate>
</ListItemMeta>
</ListItem>
</AntList>
</div>
</div>
</div>
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</Sider>
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<Content>
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<ChatZone Messages="@_chatDictionary[_currentGuid].Messages"/>
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</Content>
</Layout>
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@code {
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private readonly Dictionary<Guid, Chat> _chatDictionary = new();
private Guid _currentGuid;
protected override void OnInitialized()
{
var chat = new Chat
{
Title = $"对话:{_chatDictionary.Count + 1}"
};
chat.Messages.Add(new ChatMessage
{
Sender = "凯瑟琳",
Left = true,
Text = "向着星辰和深渊!欢迎来到冒险家协会。"
});
chat.Selected = true;
_chatDictionary.Add(chat.Guid, chat);
_currentGuid = chat.Guid;
}
private void CreateChatClicked()
{
var chat = new Chat
{
Title = $"对话:{_chatDictionary.Count + 1}"
};
chat.Messages.Add(new ChatMessage
{
Sender = "凯瑟琳",
Left = true,
Text = "向着星辰和深渊!欢迎来到冒险家协会。"
});
_chatDictionary.Add(chat.Guid, chat);
// 切换到新建的对话
_chatDictionary[_currentGuid].Selected = false;
_currentGuid = chat.Guid;
_chatDictionary[_currentGuid].Selected = true;
}
private void ChangeChatClicked(Guid guid)
{
_chatDictionary[_currentGuid].Selected = false;
_currentGuid = guid;
_chatDictionary[_currentGuid].Selected = true;
}
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}