add ModelControler.cs and change model to humanoid type
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@@ -39,7 +39,7 @@ ModelImporter:
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animationDoRetargetingWarnings: 0
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importAnimatedCustomProperties: 0
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importConstraints: 0
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animationCompression: 1
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animationCompression: 3
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animationRotationError: 0.5
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animationPositionError: 0.5
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animationScaleError: 0.5
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@@ -106,11 +106,11 @@ ModelImporter:
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globalScale: 1
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rootMotionBoneName: mixamorig:Hips
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hasTranslationDoF: 0
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hasExtraRoot: 0
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hasExtraRoot: 1
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skeletonHasParents: 1
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lastHumanDescriptionAvatarSource: {instanceID: 0}
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autoGenerateAvatarMappingIfUnspecified: 1
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animationType: 2
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animationType: 3
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humanoidOversampling: 1
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avatarSetup: 1
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addHumanoidExtraRootOnlyWhenUsingAvatar: 1
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