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9a09585f01
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Merge branch 'master' into feature-binding
# Conflicts:
# Assets/Behaviours/CameraBehaviour.cs
# Assets/Scenes/SampleScene.unity
# Packages/manifest.json
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2023-03-30 21:30:08 +08:00 |
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2a0047a04b
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feature: 基本完成绑定
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2023-03-30 21:18:20 +08:00 |
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f812a1b831
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feature: 模型绑定四肢和身体
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2023-03-30 14:26:38 +08:00 |
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77bf523001
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feature: 船新的基于过程的动作绑定
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2023-03-29 22:58:07 +08:00 |
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479e64907f
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add: 添加新的控制思路
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2023-03-27 13:11:01 +08:00 |
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d901880eea
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refactor: 重新规划了项目结构
删除了冗余的控制类
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2023-03-27 13:10:42 +08:00 |
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Ichirinko
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4cd3bad951
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add:增加了子关节与父关节的计算方法
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2023-03-25 11:43:42 +08:00 |
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b45aee859b
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feature: 添加z轴压缩处理类 修复了身体前倾的问题
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2023-03-05 22:26:01 +08:00 |
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e63a32b95f
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feature: 添加控制根骨骼胯骨的代码
但是测试发生不可理解现象
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2023-03-05 19:55:37 +08:00 |
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