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87831fd869530495826d417a76dbbd97ac666c0e
MotionCapture/Assets
History
Ichirinko 87831fd869 fix:将父节点的类型改为PoseLandmarkType
2023-02-28 22:59:38 +08:00
..
Avatars
add ModelControler.cs and change model to humanoid type
2023-02-15 23:24:47 +08:00
Materials
fix: 人物坐标旋转为正对
2023-02-22 20:35:20 +08:00
Models
fix:将父节点的类型改为PoseLandmarkType
2023-02-28 22:59:38 +08:00
Scenes
Merge branch 'feature-ball' into dev
2023-02-28 12:29:45 +08:00
Utils
fix: 修复了foreach遍历警告的问题
2023-02-27 13:34:19 +08:00
Avatars.meta
feature: 添加StormTrigger模型
2023-02-12 16:12:02 +08:00
CameraBehaviour.cs
add ModelControler.cs and change model to humanoid type
2023-02-15 23:24:47 +08:00
CameraBehaviour.cs.meta
feature: 添加旋转、平移、缩放摄像头功能
2023-02-12 16:45:51 +08:00
MainBehaviour.cs
add: 添加平均滤波算法
2023-02-28 12:23:15 +08:00
MainBehaviour.cs.meta
add: 添加球模型示意图
2023-02-21 21:40:12 +08:00
Materials.meta
fix: 人物坐标旋转为正对
2023-02-22 20:35:20 +08:00
ModelBehaviour.cs
fix:将父节点的类型改为PoseLandmarkType
2023-02-28 22:59:38 +08:00
ModelBehaviour.cs.meta
fix: 更新至2021.3.18f1版本 重构了项目结构
2023-02-19 22:35:47 +08:00
Models.meta
添加坐标类型枚举和坐标类
2023-02-10 15:28:47 +08:00
Scenes.meta
Init Repo
2023-02-10 10:32:03 +08:00
Utils.meta
处理Unix时间戳的工具类
2023-02-10 16:16:28 +08:00
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