Commit Graph

14 Commits

Author SHA1 Message Date
Ichirinko
87831fd869 fix:将父节点的类型改为PoseLandmarkType 2023-02-28 22:59:38 +08:00
2f9e21fe66 refact: 删除了冗余的代码 2023-02-28 12:55:21 +08:00
abf97571e7 Merge branch 'feature-ball' into dev
# Conflicts:
#	Assets/ModelBehaviour.cs
#	Assets/Models/PoseTransform.cs
2023-02-28 12:29:45 +08:00
1755385035 add: 添加平均滤波算法 2023-02-28 12:23:15 +08:00
5113929728 feature: 添加了批量新建棍子的方法
refact: 重构了Bond和VirutalSkeleton类
2023-02-27 11:07:44 +08:00
Ichirinko
3685ecee08 添加了旋转方法 2023-02-25 11:19:47 +08:00
d699e357db add: 添加球模型示意图 2023-02-21 21:40:12 +08:00
2d19970492 refactor: 使用struct重构PoseTransform 2023-02-20 11:34:21 +08:00
baea96db48 fix: 更新至2021.3.18f1版本 重构了项目结构 2023-02-19 22:35:47 +08:00
Ichirinko
e6a19beb0c fix: 修复版本问题,移除错误的文件 2023-02-19 21:09:46 +08:00
Ichirinko
be507d250e rewrite ModelController.cs But may get stuck 2023-02-19 20:10:57 +08:00
Ichirinko
b0a695bb3b add ModelControler.cs and change model to humanoid type 2023-02-15 23:24:47 +08:00
fc9d401cb7 feature: 添加StormTrigger模型 2023-02-12 16:12:02 +08:00
6cac80fe17 添加坐标类型枚举和坐标类 2023-02-10 15:28:47 +08:00